From K-3D
Description
| Combines blobbies using the Addition operator.
|
Metadata
Properties
| Label
| Description
| Type
| Script Name
|
| Output Mesh
| Output mesh
| k3d::mesh*
| output_mesh
|
| Surface Material
| Surface material
| k3d::inode*
| material
|
Usage
Note: not all RenderMan implementations support blobbies!
Before: two separate blobbies.
After: a single combined blobby. Note that attributes such as color are interpolated in the output blobby.
BlobbyAdd can combine an arbitrary number of input blobbies into a single output blobby using addition. Use user properties to specify the mesh inputs containing blobbies. Note that addition is likely the most useful blobby operation, since it creates the effects commonly associated with blobbies, such as "liquid metal" or "water" effects.