From K-3D
Description
Combines blobbies using the Minimum operator.
|
Metadata
Properties
Label
| Description
| Type
| Script Name
|
Output Mesh
| Output mesh
| k3d::mesh*
| output_mesh
|
Surface Material
| Surface material
| k3d::inode*
| material
|
Usage
Note: not all RenderMan implementations support blobbies!
Before: two separate blobbies.
After: a single combined blobby. Note that the result is the intersection of the input volumes.
BlobbyMinimum combines an arbitrary number of input blobbies into a single output blobby using a "minimum" operation. Use user properties to specify the mesh inputs containing blobbies.