BulgePoints
From K-3D
Description
Bulges mesh points around a point |
Plugin Status: | Stable |
Categories: | All Plugins, Stable Plugins, Deformation Plugins |
Metadata
Name | Value |
---|
Properties
Label | Description | Type | Script Name |
---|---|---|---|
Input Mesh | Input mesh | k3d::mesh* | input_mesh |
Output Mesh | Output mesh | k3d::mesh* | output_mesh |
Mesh Selection | Input Mesh Selection | k3d::selection::set | mesh_selection |
Bulge factor | Bulge amount | k3d::double_t | bulge_factor |
Origin | Origin of the bulge. | k3d::point3 | origin |
Displace x | Displace on X axis | k3d::bool_t | displace_x |
Displace y | Displace on Y axis | k3d::bool_t | displace_y |
Displace z | Displace on Z axis | k3d::bool_t | displace_z |
Axis | Axis to bulge along | k3d::string_t | axis |
Type | Bulge type | k3d::string_t | type |
Notes
BulgePoints will translate the points in an object outward from the selected axis with those in the center along that axis being translated the most, which causes the bulged out look. If the bulge type is "linear" translation is always positive which gives a bent appearance to the object.