ColladaMeshReader
From K-3D
Description
MeshReader plug-in which is able to load the basic geometry of a COLLADA (*.dae) format file.
What this plug-in support
Traverses all the COLLADA hierarchy tree and imports all geometry on it. Coordinate system transformations are coded into the mesh topology and no additional transformation nodes are created.
What this plug-in don't support yet
This plug-in almost do pretty much everything for a reader except texture coordinates which will probably be added on a second iteration.
How to use it
This is a document plug-in type. It can be loaded from the Create submenu on the top menubar. To load a COLLADA simply create a COLLADAMeshReader node
Create->MeshReader->COLLADAMeshReader
On the node properties panel there is a property called File, click on the browse button on the right and browse for the COLLADA file you want to load. Once this is done the file should be seen on the Viewport. Please note that due to differences in the coordinate systems, the geometry might not be seen at first, this might be because either the geometry is too small or too big so try zooming in or out until you see the loaded geometry.
Pointer to test
Pending...
Link to further reading
TODO
Texture coordinates importing