Label
| Description
| Type
| Script Name
|
Input Matrix
| Input matrix
| k3d::matrix4
| input_matrix
|
Output Matrix
| Output Matrix
| k3d::matrix4
| output_matrix
|
Parent
| Parent
| k3d::inode*
| parent
|
Mesh Selection
| Input Mesh Selection
| k3d::selection::set
| mesh_selection
|
Render
| Controls whether this node will be visible in the final rendered image.
| k3d::bool_t
| render_final
|
Render Shadows
| Controls whether this node will be visible during shadow-map render passes.
| k3d::bool_t
| render_shadows
|
Motion Blur
| If enabled, this node will be rendered with motion-blur.
| k3d::bool_t
| motion_blur
|
Viewport Visible
| Controls whether this node will be visibile in the viewport.
| k3d::bool_t
| viewport_visible
|
Input Mesh
| Input mesh
| k3d::mesh*
| input_mesh
|
Output Mesh
| Output mesh
| k3d::mesh*
| output_mesh
|
OpenGL Mesh Painter
| OpenGL Mesh Painter
| k3d::inode*
| gl_painter
|
RenderMan Mesh Painter
| RenderMan Mesh Painter
| k3d::inode*
| ri_painter
|
Show Component Selection
| Show component selection
| k3d::bool_t
| show_component_selection
|