MultiMaterial
From K-3D
Description
| Material |
| Plugin Status: | Stable |
| Categories: | All Plugins, Stable Plugins, Material Plugins |
Metadata
| Name | Value |
|---|
Properties
| Label | Description | Type | Script Name |
|---|
Notes
The rendered appearance of a surface in a mesh is determined by its material. Only one material may be assigned to a surface (polygonal face, quadric, patch, etc) at-a-time. To support different render models (RenderMan, OpenGL, Yafray, etc), assign a MultiMaterial node to the surface, then reference the render-engine-specific materials by adding user properties.

