From K-3D
Description
Adds a new knot in either u or v direction to all selected patches
|
Metadata
Properties
Label
| Description
| Type
| Script Name
|
Input Mesh
| Input mesh
| k3d::mesh*
| input_mesh
|
Output Mesh
| Output mesh
| k3d::mesh*
| output_mesh
|
Mesh Selection
| Input Mesh Selection
| k3d::selection::set
| mesh_selection
|
u/v value of new knot
| Insert knot at [0,1]
| k3d::double_t
| u_value
|
Multiplicity
| Multiplicity
| k3d::int32_t
| multiplicity
|
Insert knot in v? Otherwise u
| By default the knot gets inserted into the patch in u direction, by checking this box you choose to insert it to v
| k3d::bool_t
| insert_to_v
|
Description
NurbsPatchInsertKnot works the same as NurbsCurveInsertKnot, but on all u (or respectively v) curves in the selected patches.
You can specify the u/v-value for the new knot, its multiplicity and whether to insert in u or v direction.
Example
Notice that the 4x4 patch changes to a 5x4 patch