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Adds a new knot in either u or v direction to all selected patches
Plugin Status:Experimental
Categories:All Plugins, Experimental Plugins, NURBS Plugins


Name Value


Label Description Type Script Name
Input Mesh Input mesh k3d::mesh* input_mesh
Output Mesh Output mesh k3d::mesh* output_mesh
Mesh Selection Input Mesh Selection k3d::selection::set mesh_selection
u/v value of new knot Insert knot at [0,1] k3d::double_t u_value
Multiplicity Multiplicity k3d::int32_t multiplicity
Insert knot in v? Otherwise u By default the knot gets inserted into the patch in u direction, by checking this box you choose to insert it to v k3d::bool_t insert_to_v


NurbsPatchInsertKnot works the same as NurbsCurveInsertKnot, but on all u (or respectively v) curves in the selected patches.

You can specify the u/v-value for the new knot, its multiplicity and whether to insert in u or v direction.


Notice that the 4x4 patch changes to a 5x4 patch