NurbsRevolveCurve
From K-3D
Description
Take a NURBS curve and rotate it around one of the coordinate system axis |
Plugin Status: | Experimental |
Categories: | All Plugins, Experimental Plugins, NURBS Plugins |
Metadata
Name | Value |
---|
Properties
Label | Description | Type | Script Name |
---|---|---|---|
Input Mesh | Input mesh | k3d::mesh* | input_mesh |
Output Mesh | Output mesh | k3d::mesh* | output_mesh |
Mesh Selection | Input Mesh Selection | k3d::selection::set | mesh_selection |
angle | The curve will be rotated to this angle, specify 360 for a closed shape | k3d::double_t | angle |
segments | Segments | k3d::int32_t | segments |
Around | Axis to revolve around | k3d::string_t | around |
Delete the Curve | Delete the original curve | k3d::bool_t | delete_original |
Description
If you want to create a surface by rotating your NURBS curve around one of the coordinate axis then this is the right modifier for you.
The selected curve will define the shape of your object. So for instance this curve
resuts in this
surface.
But watch out, if you translated or rotated your whole mesh this might produce unexpected results. So only work in point selection mopde when you want to create your outline-curve.
You can specify the number of steps to take while rotating, if you choose more segments you will get more control points.
Another option is to create caps at both ends as seen here
By specifying an angle less then 360 degree you'll receive a partially revolved surface:
.