Label
| Description
| Type
| Script Name
|
Visible Nodes
| A list of nodes that will be visible in the rendered output.
| std::vector<k3d::inode*>
| visible_nodes
|
Enabled Lights
| A list of light sources that will contribute to the rendered output.
| std::vector<k3d::inode*>
| enabled_lights
|
Render Engine
| Choose an installed RenderMan engine to be used for rendering.
| k3d::inode*
| render_engine
|
Resolution
| Choose a predefined image resolution
| k3d::string_t
| resolution
|
Hider
| Hider Algorithm
| k3d::string_t
| hider
|
Pixel Width
| Output pixel width
| k3d::int32_t
| pixel_width
|
Pixel Height
| Output pixel height
| k3d::int32_t
| pixel_height
|
Pixel Aspect Ratio
| Output pixel aspect ratio
| k3d::double_t
| pixel_aspect_ratio
|
Default Atmosphere Shader
| Default atmosphere shader
| k3d::inode*
| default_atmosphere_shader
|
Default Interior Shader
| Default interior shader
| k3d::inode*
| default_interior_shader
|
Default Exterior Shader
| Default exterior shader
| k3d::inode*
| default_exterior_shader
|
Imager Shader
| Imager shader
| k3d::inode*
| imager_shader
|
Bucket Width
| Bucket Width
| k3d::int32_t
| bucket_width
|
Bucket Height
| Bucket Height
| k3d::int32_t
| bucket_height
|
Grid Size
| Grid Size
| k3d::int32_t
| grid_size
|
Eye Splits
| Eye Splits
| k3d::int32_t
| eye_splits
|
Texture Memory
| Texture Memory
| k3d::int32_t
| texture_memory
|
Render Alpha
| Render Alpha
| k3d::bool_t
| render_alpha
|
Pixel X Samples
| The smaller the faster, the higher the better (anti-aliasing)
| k3d::double_t
| pixel_xsamples
|
Pixel Y Samples
| The smaller the faster, the higher the better (anti-aliasing)
| k3d::double_t
| pixel_ysamples
|
Pixel Filter
| Anti-aliasing type
| k3d::string_t
| pixel_filter
|
Pixel Filter Width
| Filter width in X
| k3d::double_t
| pixel_filter_width
|
Pixel Filter Height
| Filter width in Y
| k3d::double_t
| pixel_filter_height
|
Exposure
| Exposure
| k3d::double_t
| exposure
|
Gamma
| Gamma
| k3d::double_t
| gamma
|
DOF
| Depth of Field
| k3d::bool_t
| dof
|
f-Stop
| f-Stop
| k3d::double_t
| fstop
|
Focal Length
| Focal Length
| k3d::double_t
| focal_length
|
Focus Plane
| Focus Plane
| k3d::double_t
| focus_plane
|
Shading Rate
| Shading Rate
| k3d::double_t
| shading_rate
|
Shading Interpolation
| Shading Interpolation
| k3d::string_t
| shading_interpolation
|
Two-Sided
| Two Sided
| k3d::bool_t
| two_sided
|
Motion Blur
| Motion Blur
| k3d::bool_t
| motion_blur
|
Render Motion Blur
| Render Motion Blur
| k3d::bool_t
| render_motion_blur
|