From K-3D
Description
Selects edge loops containing selected egdes
|
Metadata
Properties
Label
| Description
| Type
| Script Name
|
Input Mesh
| Input mesh
| k3d::mesh*
| input_mesh
|
Output Mesh
| Output mesh
| k3d::mesh*
| output_mesh
|
Mesh Selection
| Input Mesh Selection
| k3d::selection::set
| mesh_selection
|
Ring Side A
| Find loop using the edgering on one side of the selected edge(s)
| k3d::bool_t
| ring_side_a
|
Ring Side B
| Find loop using the edgering on the other side of the selected edge(s)
| k3d::bool_t
| ring_side_b
|
Notes
This modifier will select additional edges that make edge loops with the selected input edge. It can be very useful to select entire edge loops and use tools like move rotate and scale on them. Also, selecting an entire edge loop and using FilletEdges can add detail. Conversely, selecting an edge loop and using Dissolve is a great way to remove detail.
The edge loop selections are topology based, so having a clean quad layout where verticies have 4 edges each is necessary to use this tool effectively.
See Also