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Selects edge loops containing selected egdes
Plugin Status:Stable
Categories:All Plugins, Stable Plugins, Selection Plugins


Name Value


Label Description Type Script Name
Input Mesh Input mesh k3d::mesh* input_mesh
Output Mesh Output mesh k3d::mesh* output_mesh
Mesh Selection Input Mesh Selection k3d::selection::set mesh_selection
Ring Side A Find loop using the edgering on one side of the selected edge(s) k3d::bool_t ring_side_a
Ring Side B Find loop using the edgering on the other side of the selected edge(s) k3d::bool_t ring_side_b


This modifier will select additional edges that make edge loops with the selected input edge. It can be very useful to select entire edge loops and use tools like move rotate and scale on them. Also, selecting an entire edge loop and using FilletEdges can add detail. Conversely, selecting an edge loop and using Dissolve is a great way to remove detail.

The edge loop selections are topology based, so having a clean quad layout where verticies have 4 edges each is necessary to use this tool effectively.

Image:EdgeLoop-01.png Image:EdgeLoop-02.png

See Also