Sphere

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Description

Image:Sphere.png Creates a sphere primitive
Plugin Status:Stable
Categories:All Plugins, Stable Plugins, Quadric Plugins

Metadata

Name Value

Properties

Label Description Type Script Name
Output Mesh Output mesh k3d::mesh* output_mesh
Surface Material Surface material k3d::inode* material
Transformation Transformation matrix used to position / orient / scale the output sphere. k3d::matrix4 transformation
Radius Controls the radius the output sphere. k3d::double_t radius
Z Min Optionally truncates the sphere along the -Z axis. k3d::double_t z_min
Z Max Optionally truncates the sphere along the +Z axis. k3d::double_t z_max
Sweep Angle Optionally limits the sweep angle of the sphere to less-than 360 degrees. k3d::double_t sweep_angle


Notes

The Sphere plugin provides a parametric quadric primitive, as defined by the RenderMan Interface Specification. Unlike a polygonal approximation of a sphere, the Sphere primitive always renders as a smooth surface.

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