User:JoaquinDuo/Bugs
From K-3D
Wish list of bugs
- Manipulators works wrong with multiple viewports - see bug 1843169
Modeling tools
- Extrude faces
- Weld
- JointPoints
Bug list
This bug list needs to be added to the tracker
- Weld modifier
- with a too big Distance value create unexpected results? (should yield to a single point?)
- Seems it doesn't work well with vertexes of the same face (and "element"?)
- JointPoints doesn't create a good result in the final point position. (it's not the mean distance) Specially with few points (2 for example)
- Undo doesn't work on manually typed transformation on mesh components (at least with translation of vertices)
- Also those changes are not saved on the document.
- If the GL Engine is deleted undoing it doesn't work well, you can't see anything on the viewport (also make K-3d crash, more on this later)
- Seems that after deleting GL engine, if the user right clicks on the viewport it gives a SIGSEGV
- Extrude faces doesn't work well with many faces.
- Right clicking on a property to Connect to another node doesn't distinguish between nodes with the same name (same name nodes aren't supposed at all on K-3D?)
More Enhancements than bugs
- show shortcuts on the right click menu for modifiers