User talk:Evanlezar/GSoC2008-Application

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Nice work!

I would consider diversifying your list of plugins to convert. Three-to-four examples each of the bitmap and deformation plugins is plenty, and I'd like to see more coverage of the space between deformation plugins (should be easy) and qslim (should be difficult). We know that the deformation plugins should fit into the stream-processing model neatly because they are already embarassingly parallel. What would be extremely interesting is the GPU equivalent of data reduction - perhaps one of the filters that modifies existing geometry, such as ExtrudeFaces.

Tshead 20:08, 2 April 2008 (MDT)

Thanks Tim

I will have a look at the list Of plugins again - I agree that may of them may be too similar for these to form the complete set. I will update the list as soon as I have an example plugin implementation.